A melee ctf map designed for fun
EVER SINCE VALVE'S WEAPON UPDATES STARTED, THIS MAP CRASHES. I will probably not make it work, but I'll keep this map here as a memory. Also, I might change this into an arena map.
Hello :) This is the first map I release, and I'm kinda excited to see what the community thinks about it.
This map is a melee-only ctf. The 2 teams start on their own side of an arena. This arena has a wall in the middle, that stays up for 25 seconds after each capture of the intelligence. As a punishment for the team who got their flag captured, a train will run through their base, crushing the people who are in the way!
Each spawn room has a dispenser in it. This is simply because having a resupply cabinet there would be insane, since the spawn is very close to the combat area. A dispenser heals slowly, and the person who is low on health will have to consider whether he want to stand and wait at the dispenser, or risk dying.
Also, the scout doesn't have any weapons at all. This is because the scout is simply too fast for a small map like this, so he has to have some drawback.
I've been through alot of playtesting on this map and I hope you'll like it :) Thanks [Ci] and =58th= for the playtesting!










