Two buildings with multiple levels and windows to shoot out from. Or go close range and under the pavilion for a SMG battle, with the roof to protect you from snipers.
Pros: its a snipermap, almost plays well Cons: it looks awefull Improvements: more details, more probs, everything prolly Notes: just spend more time on your maps, you showed that u can create something playable - just learn some more tricks and get some routine with the editor and i believe u can do something well.






Well, the map indeed need some more props, some of the textures aren't really good tf2 style. You might want to improve the lightning. And its way to blocky. I agree with the other guy, but my rating is not that insanly high.
This looks like a good TF2 map. I like the layout of it. This should be a really good map to test out sniping on. I like the ammount of detail you put onto the buildings.
Herre are a few things you can choose to work on.
Use of props. The map would look a whole lot better if there were more props on it.
The lighting. It does look like you have lighting in this map, but it doesnt look very good, so you might want to improve it a little map, maybe put it outside on the middle structure, and you could turn that into a gas station type thing. Its up to you.
The blockyness of it. I dont know if you meant to make it like this, but it seems way too blocky for me. You should try rounding some things out, like the corners of the buildings, and the pillars for the middle structure.
Hope this helped!