cp_whitebase_v1

Credits

Submitter
  • P2: Drudge
    Points: 1,800
  • C1: Member
  • A5: Veteran
    Account Age: 4 years
dertend2000 (Creator/Co-creator)
Key Authors
DIODIO
natto-sol

Rating

7.92/10
Based off 2 rating(s)

Additional Info

Development State
Beta
Version
6.0
Maximum Players
28

Stats

Post Count
5
ViewCount
2,821
Downloads
454
Date Added
4 years ago
Date Modified
4 years ago

This map is based on the flying battleship Whitebase from the famous Japanese anime Gundam.

It is a 3CP Gravel Pit type attack and defense map.

However, on this map Red are the attackers and Blue are the defenders, this is to suit the source material where the forces who reside in (and would therefore be defending) Whitebase wear blue uniforms and their enemies, who would be the attackers, wear red uniforms.

A and B need to be capped before C, but once the attacking Red team captures either A or B, a pathway through the middle of the base will open up. This allows them to attack the remaining CP from both sides Once A and B are both captured the engine section at the back will open up, and C can be attacked from both the front and back.

Falling off of the battleship will kill you, so be careful with your jumps!

Haro, a small round robot character from the Gundam anime, can be found at C. Haro works like a mobile dispenser and can provide metal as well as replenish health and ammunition. In order to offset this, there isn't much metal/ammunition or health lying about for the defenders. Haro is set to low gravity, and you are able to move him around by shooting him, so use him to your advantage and to help out your teammates by moving him to the areas where you need him. The resupply is intentionally set far from the CPs in order to make players depend more on using Haro to achieve victory.

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Comments

    • P1: Beggar
      Points: 1
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    I really like it so far and especially love the Gundam theme. Thanks!

    Bananite
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    This is DIODIO's best map next to Wacky Races!! I love punching/shooting Haro around. LOL

    暇白人ࣱ
    • P5: Peddler
      Points: 148,328
    • E6: Authority
      EF: 207
    • C4: Super Moderator
    • A5: Veteran
      Account Age: 6 years
    Logan Dougall

    Whitebase, in 3d interactive environment. Very nice man, very nice.

    Uberstyle still progressing...
    • P2: Drudge
      Points: 1,048
    • E1: Helper
      EF: 2
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Hey, for what might be called a gimmicky environment, you've taken this with a good level of seriousness. It seems you've recreated your goal fairly accurately. CP C is definitely the best part of the map.

    You seem to have some lighting issues with some of your props. Try adding an infolighting near them and then setting their lightsource to be the name of the nearest infolighting.

    Keep up the good work!

    TF2maps.net Moderator
    • P1: Beggar
      Points: 101
    • E1: Helper
      EF: 1
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Interesting looking, im normally a wicked honest critic with maps, the one looks promising, the fact that its in beta also shows you care about feedback. looking forward to it!.

    small note, a bunch of the textures look a bit over used and misaligned.

    aesthetics
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