CPBEAMVALLEYV2 This is capture points map, devided by 3 rounds, like a cp_dustbowl. The map is very detailed. It is visual looks not worse official maps by Valve. On a map is as well as open spaces, and narrow corridors, so all classes there will be a place. Tip: beware of deadly cart on 1st stage. ;) V2 changes: stage 1: - reduced respawn time (-5 sec) for team owns the control point A. (start RED, then BLUE); - added doors closing the longest way between A and B, before BLU capture A; stage 2: - deleted the longest way between points; - reduced respawn time (-5 sec) for RED when they owns control point A; - after BLU capture A, their respawn room moves closer to B; - The Train arrives to to the capture point A every minute, don't stand on it's way. ;) All map: - added road signs that facilitate the search for ways; - added clipping brushes to avoid " People were getting caught on everything and complaining." :) - fixed all founded little bugs.









