A Long and winded payload map and a struggle for power over the region.
PLCASHWORKSRC2
sry for the long delay, was pretty busy
FIXES: * once again framerates via func_occluder * added final fx-explosion by jive turkey * added 3d-eagle-prop by Nik replaced eagle-texture * readjusted vault-explosion-sound by Tomster * slightly reduced respawntime for red to defend cp3&4 * changed ammopack at cp3 to a full-ammo-pack * changed some visuals at construction site * slight visual changes on building 03 * tons of minor visual bugs corrected * big crate near cp4 is now accessable without having to duckjump, just walk in * added ammo-pack there to support defensive structures at that point
Hope you dig it
FLYTHROUGHS: http://www.youtube.com/watch?v=VFtE4CHbwTg&feature=channel_page http://www.youtube.com/watch?v=z1bOnERM4ZA&feature=channel
QUICKTIME 360° Panorama http://www.shareaec.com/v/33714/Panoramic-VR/plcashworksb3-pano1 http://www.shareaec.com/v/33715/Panoramic-VR/plcashworksb3-pano2 http://www.shareaec.com/v/33716/Panoramic-VR/plcashworksb3-pano3 http://www.shareaec.com/v/33717/Panoramic-VR/plcashworksb3-pano4 http://www.shareaec.com/v/33718/Panoramic-VR/plcashworksb3-pano5 http://www.shareaec.com/v/33720/Panoramic-VR/plcashworksb3-pano6 http://www.shareaec.com/v/33721/Panoramic-VR/plcashworksb3-pano7
Work in Progress
Thanks for moral and technical support: From TF2MAPS.NET: FLOOR_MASTER, NoHeroes, Mangy Carface, bob+M|M+, TheDarkerSideofYourShadow, VoidSkull, Arhurt, Youme, S3BBO L1C1OUS, flubber, Chilly, Baysin, Altaco, Dox, BlasterMasterPsi, and everyone i forgot
Credit and giant thx: Moe012 for custom logos and eagle and several implemented ideas Tomster custom Vault Sound Atresia for the custom Cap-Signs
And of course: a big thx to every Admin running the map
Earlier Changelog & MapList-Thumb included in zip







