A new intelligence map for TF2 with unique bases for each team.
Faceoff is a completely unique intelligence map. It is not like all of the 2Fort wannabees with a base on the left, a similar base on the right, and a bridge with a moat in the middle. Faceoff has it's own personality. Faceoff gives off a new lighting style, with darker environments, and similar lighting techniques that were used in Left 4 Dead, to show a player where the important areas are.
In Faceoff, the bases are simply the opposite of symmetrical. Both Red and Blue get their own unique base with it's own strengths and weaknesses. Red has a much easier defendable base, with great engineer areas and a wider area to make snatching the intelligence hard for the Blue team. Blue does, however, have their own strengths. Blue has access to a complex ventilation system that can bring them to nearly any place in the map, giving them a unique flanking ability. Of course, with Blue putting all of their effort into the attack, Red can easily catch them off guard and snatch Blue's intel, having a very easy time getting it back to their own base.
CHANGELOG -Added outdoor area -Added another vent passage. -Added more overlays. -Added much more detail in middle factory area. -Added more detail across the entire map -Fixed minor lighting issues -Fixed minor holes in map. -Fixed minor balance issues. -Removed HDR to increase FPS.




