A 3 stage payload map in the alpine style
Updated to b5 http://www.fpsbanana.com/maps/83135
Map name: pl_mill Author: Infectedfury Description: A 3-stage Payload map for Team Fortress 2 in the alpine style of lumberyard
note: map is designed for up to 24 players any more and map may be unbalanced
Version history:
--Beta 4-- cap 1-- wall added to the top of blues main spawn moved over pass on cap 1-2 back and a bit lower removed metal from over pass added more hp to cap 1-2 removed bottom exit under overpass added a one way door for blue on overpass more signs added more cover to side rooms on 1-2
cap 2 -- moved side door of the mill back modified cover and ramp near door added 2 new ways up to side room of cap 2-2
cap 3-- added air vent system for blue to flank cp 3-1 and 3-2
misc detail added and more sounds
--Beta 3-- ---no public release--- changed the balcony out side blues main spawn to be an in closed room with windows increased width of underground tunnel in cap 1 added side room to underground tunnel added two way door to tunnel added more cover to cap 1-2 misc bug and clipping fix more detail
-- Beta 2 -- added more lighting. fixed bug where payload would not go back in some places. stage 1 -2 increased size 2 rooms to make for better for blue engineers added new metal to expanded room added more cover to stage 1 - 2 the start of stage 2-1 has some changes fixed bug where engineers could build under some doorways explosion at the end has been improved (you should like this)
-- Beta 1 -- First release








