An arena map converted for KOTH for TF2 set on a remote island with a lighthouse serving as both the central focal point and the middle capture point.
KOTH Lighthouse by Aaron 'Psy' Garcha
Contact: aarongarcha@gmail.com Website: www.aarongarcha.net
Changelog
RC 3 (Final) - Released March 1st 2009
Visuals
- Fixed a few texture problems
- Fixed a few visual inconsistencies between both sides
Gameplay
- Moved opening spawn doors closer to spawn
- Extended right-side exit to prevent easy spawn-camping
- Added metal mesh along railings to prevent easy sentry spawn-camping
- Fixed spawn door trigger logic so they don't close when two or more players try to use the doors at once
- Added medium ammopack in the center of the lower sides
RC 2 - Released February 21st 2009
RC 1 - Released February Something 2009






