This map is the most fun melee map I have ever found. I was severely disappointed when I learned Valve's April '08 causes crashes, tho that was NOT the problem. Under one of the lower cps I found a bad clip brush (somehow this brush was causing a memory leak due to bad line of sight). I also removed the water below Point C, it cut 2+ hours off of compile. Currently the map has Clan DDR logos instead of Reliable Excavation & Demolition, and Builders League United Logos. I do plan on making a non-clan version (normal RED/BLU logos, and any other BS that i missed, cough! ShadowControl Entity), but at between 6-10 hours for Full HDR Compile(final), probably end of March/early April '09. And, Yes this is the first map I have worked on in/ with Hammer. Just moved on up from Ued2k3.
Included in the Zip: cpmeleebarnddr2.bsp for your server cpmeleebarnddr2.bsp.bz2 for your fast download
Side note: The first 5 pictures were taken in GMOD, and the last picture shows how there is now Shadowcontrol entity. the The screenshots look like shit, the reason: my video card is NVIDIA 6200AGP 256MB, sadly the newest card that will run with my current motherboard voltage. I'll get someone with a NVIDIA 8800/9800 or DX10 to take some pics.




