pc_sawmill_b6

Credits

Submitter
  • P1: Beggar
    Points: 358
  • E1: Helper
    EF: 1
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Schmoe (Creator/Co-creator)
Key Authors
Schmoe
Mapping

Rating

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Not yet rated.

Additional Info

Development State
Beta
Version
b6
Maximum Players
32

Stats

Post Count
3
ViewCount
1,652
Downloads
220
Date Added
3 years ago
Date Modified
3 years ago

A Payload/Capture Point mashup.

Sawmill Beta 6

Gameplay

  • Revamped areas around A. The area is now more open and a less defensive position.
  • Added 5 seconds to the cap time on both B and A.
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Comments

    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    So is this going to be official map in sniper update?

    Bananite
    • P1: Beggar
      Points: 358
    • E1: Helper
      EF: 1
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    I hope those change will do the trick since after 28hours of game Red ojnly win 35% of time.

    Interesting, typically the RED team wins the most if they have 3-4 sentries in the right spots. The last point has been left untouched, so it will still be difficult for the BLU team if they don't have uber charge or spies.

    Please message me with your server IP as I want to observe the match.

    • P1: Beggar
      Points: 285
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Nice, we love the map, it's been part of our rotation on both our custom server since B5 was out. I hope those change will do the trick since after 28hours of game Red ojnly win 35% of time. More info : http://psychostats.canardplus.com/map.php?id=11

    Bananite
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