A Payload/Capture Point mashup.
Sawmill Beta 6
Gameplay
- Revamped areas around A. The area is now more open and a less defensive position.
- Added 5 seconds to the cap time on both B and A.
So is this going to be official map in sniper update?
Interesting, typically the RED team wins the most if they have 3-4 sentries in the right spots. The last point has been left untouched, so it will still be difficult for the BLU team if they don't have uber charge or spies.
Please message me with your server IP as I want to observe the match.
Nice, we love the map, it's been part of our rotation on both our custom server since B5 was out. I hope those change will do the trick since after 28hours of game Red ojnly win 35% of time. More info : http://psychostats.canardplus.com/map.php?id=11