3-stages pl map
Final version http://www.fpsbanana.com/maps/113463
Updated to b5
*added one more oneway door for blue on 1 stage *fix getting stick in gates *changed spawn exit for red on stage 2 *reworked buildings on stage 2 near 2-nd point for make it more easy for blue *more optimized *added some props and func_details on stage 3 *some visual changes
Changes up to b4:
Deleted building from stage 1 near red spawn Added trigger multiple to some doors Added hints and areportals (Optimized) Resized stage 2 Deleted 2 buildings from stage 2 Resized stage 3 Rework blue spawn exit on stage 3 Stage 3 now is all in alpine style Added 3DSkybox Rework the second point on stage 3 Some fixes
Enjoy!






