cp_rivers_edge_b4 (Outdated)

Credits

Submitter
  • P1: Beggar
    Points: 167
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Caisius (Creator/Co-creator)
Key Authors
Caisius
Creator
Special Thanks
[NgW]Maxium
Mentor

Rating

?/10
Not yet rated.

Additional Info

Development State
Beta
Version
1.0
Maximum Players
32

Stats

Post Count
2
ViewCount
413
Downloads
70
Date Added
3 years ago
Date Modified
3 years ago

Cp_rivers_edge is a symmetrical 5-Capture point map. It features a racing river that will sweep you down to your death. Once the middle point is taken, the takers team spawn is moved up.

Cpriversedge combines closed spaces and open spaces in order to balance the gameplay.

Do not jump in the river, the water will sweep you down river until you hit rocks at it's mouth, therfore dying. There is a way out of the river right in front of the rocks, in the form of ramps and small bridges. Aim for the ramps when being swept down the river.

The ocean is deadly, do NOT jump in or you will die, there are signs in the map to remind you.

Please, have fun!

----~What's New?~----

-Less lag, better performance/fps.

-The six broken spawns have been fixed.

-The console errors listed due to Vphysics on some props have been fixed.

-Added windows in place of the World Map portraits in the secondary spawns/resupplies.

cpriversedge_b5 is now out, changes were made, and increased performance!

Get it at http://www.fpsbanana.com/maps/85238 !

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Comments

    • P1: Beggar
      Points: 721
    • E1: Helper
      EF: 12
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Hey man, i would just like to add something again, sorry if i am stalking your map lol. The rivers are very dangerous as you have mentioned but look too calm to be dragging me out of the land asap if i step in. If there is some kind of white water or rifty water, that would fit the theme more along with the danger symbol. A shark coming up to bite would be even cooler :] the middle control point also seems boring when i was capping it, it was too open and many classes were able to attack from an insanely long range even with snipers covering me.

    Bananite
    • P1: Beggar
      Points: 91
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Is this in the ETF2L map competition?

    Bananite
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