Waste (CP)

Credits

Submitter
  • P2: Drudge
    Points: 1,191
  • E1: Helper
    EF: 2
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Icarus (Creator/Co-creator)
Key Authors
Icarus
Author
Special Thanks
www.tf2maps.net
Support/Testing
A Boojum Snark
Entity Guru/Actor
Clan Woof
Support/Testing
Nem0
Actor
Kronixx
Actor
MungoKing
Actor
[AoC] Clan
Competitive Testing

Rating

?/10
Not yet rated.

Additional Info

Development State
Final/Stable
Version
2.0
Maximum Players
32

Stats

Post Count
4
ViewCount
4,353
Downloads
1,969
Date Added
3 years ago
Date Modified
2 years ago

Waste (PL) extensively reworked and customized for 5-CP Push

Waste (PL) has been extensively reworked and customized for 5-CP push play. Waste places an emphasis on occupying the upper levels first in order to maintain control over the various control points.

Objective: To win each team must own all five Control Points.

Other Notes: Control Points cannot be captured while they are locked.


Release Notes: I've ported over the changes I've made for PL_v2 over to CP, with the exception that I've generally increased spawn times for winning teams.

Special Thanks: A Boojum Snark -- Entity guru/actor Kronixx -- Actor Nem0 -- Actor MungoKing -- Actor [AoC] Clan -- 6v6 Testing [url]www.tf2maps.net[/url] -- for all their support and gameday servers Clan Woof -- for being awesome Team Fortress 2 Fort -- 6v6 Testing Sawks -- 6v6 Testing

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Comments

    • P2: Drudge
      Points: 1,191
    • E1: Helper
      EF: 2
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Updated to Build 1.1 (cp_waste.bsp)

    Bananite
    • P2: Drudge
      Points: 1,191
    • E1: Helper
      EF: 2
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    A work in progress. Be sure to watch it on youtube in HD

    Bananite
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