This is a standard CTF symmetrical map. It is a total recreation of the classic UT 99, ctf_coret.
Readme:
CTFCoretpublic_alpha By Aniukha
This is my 1st map to ever release to the public, so hopfully everybody likes it.
Current build: Public alpha
-glitches still exist -no ambient sounds -texture seams exist -improvements to be made in the future -not final version
Please email Aniukha/Dave at "metallicanut_1987@hotmail.com" (excluding quatation marks) with regards to anything to do with this map. For example: Locations of: -glitches -graphical glitches -texture seams and so on
or:
-ideas for improvements
-or any sort of feedback you wish to give.
The more feedback, the better.
Description: This is a standard CTF symmetrical map. It is a total recreation of the classic UT 99, ctf_coret. In this build, there are no ambient sounds or anything like that, visually it is almost 100% complete. The original was far too dark and un-tf2-like, so i brightened it up a lot and also tried, and hopfully sucsessfully, to mix the UT style with TF2 style as much as possible. I also tried to keep the layout exactly how the original was for the die hard UT 99 fans. : )
Installation:
Extract the contents into your "steam\steamapps\
Objective: Infiltrate the enemy base and capture their intelligence.
Credits: Map created and built by Aniukha. Credit goes to Epic games who created the original ctf_coret, for Unreal Tournament, for the layout and overall design of the map.





