GE-U25B

Credits

Submitter
  • P1: Beggar
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Selentic (Creator/Co-creator)
Key Authors
Selentic
Model/Texture
Neurologicaldisorder
Baking and UV help
Contributors
Trotim
Emotional support

Rating

10.00/10
Based off 3 rating(s)

Stats

Post Count
13
ViewCount
1,902
Downloads
112
Date Added
2 years ago
Date Modified
2 years ago

This file has been updated, the new files can be found here : http://www.fpsbanana.com/prefabs/5142

GE-U25B

Archive Contains :

3 Textures (2048x2048) (Neutral, Red, Blue) 1 Normal map (2048x2048)

1 GE-U25B Model with 2 LODs & Collision mesh

1 GE-U25B Skybox Model

Author(s) :

David "Selentic" Simon

Paul "Neurologicaldisorder" Dalessi

Installation :

Extract to "SteamApps\username\team fortress 2"

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Comments

    • P1: Beggar
      Points: 149
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    This file has been updated, the new files can be found here : http://www.fpsbanana.com/prefabs/5142

    • P4: Worker
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    I think it looks nice. Incorrect wheels and all!

    Who needs Alienware, I build m
    • P1: Beggar
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    You're right, nice catch.

    Will fix that up sometime.

    • P4: Worker
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    Gotta love floating wheels... plus they make no sense at all, there shouldn't be flanges on both sides, only the inside...

    track-train.gif

    Apart from those noticeable accuracy issues it's pretty awesome looking.

    Sir douchebag...
    • P1: Beggar
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    BR Class 08 shunting diesel.

    that's what this should be.

    But for an American piece of trash (british engines are just cooler), this looks pretty good.

    I like how rollercoasters don'
    • P2: Drudge
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    woooowwww locks damn perverse ^^

    I'm Maddin
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    Boba Fett

    Rly great job on the model and texture and baking the normal and AO though in the vmt you write:

    "$normalmapalphaenvmapmask " 1
    

    Though the normal doesn't have any phong mask on its alpha mask.

    Boba Fett 2D/3D Artist
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    IppE
    Posted by SoJa Normals ruins vertex lighting and in tf2 all props doesnt use lightwraps and phong, just fyi.

    You have proof to back this up? Never seen normals fuck up vertex lighting before, even in tf2.

    And props use whatever shaders you specify in the vmt.

    HTTP Error 502 Bad Gateway
    • P2: Drudge
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    Normals ruins vertex lighting and in tf2 all props doesnt use lightwraps and phong, just fyi.

    Cutie
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    Sexy trains... Hopefully we will see this in a map soon.

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