4-slot Grenade Launcher*FIXED*

Credits

Submitter
  • P2: Drudge
    Points: 1,964
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Ampersand (Redistributor)
Key Authors
mrkit4423
Modelling and Animation
Valve
Original texture/model/animation
Ampersand
Original Idea and Project Sponsorship

Rating

9.94/10
Based off 30 rating(s)

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Additional Info

Model Class
Hacked Default Model
Texture Class
Recolor/Edit

Stats

Post Count
181
ViewCount
84,066
Downloads
18,186
Date Added
3 years ago
Date Modified
3 years ago

License

Contact me ((Ampersand)) or mrkit ((mrkit4423)) for editing permissions. The original modeller ((mrkit4423)) and I ((Ampersand)) must be credited for redistribution/reuploading.
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The first in a long project of fixes to TF2's various inconsistancies.

This is the first part in an ongoing project I plan on sponsoring. As Valve is obviously too lazy to fix their own minor problems, the job is left up to the community. That's what this project aims at doing. In the future, I plan on sponsoring tweaks such as fixing various HUD inconsistancies, switching the side of the chain in Natascha's vmodel, fixing the Stickybomb Launcher's vmodel so the Demo holds it with BOTH hands instead of shooting it like a pistol, and various other small things. Also, further down the road, you may see some entirely different concepts. For example, I hope to have the Soldier's Rocket Launcher remodelled to look like the beta one, with new animations and all. The modeller/animator behind this project is Mr. Kit, known here as mrkit4423. He's an extremely capable modeller and animator, and I'm confident that he should be able to get this kind of stuff done no problem. Check out some of his other work, it's all great stuff. If you have any other ideas for things this project should fix, please drop me a PM and I'll see what we can do!

This fix remodels and reanimates the Demoman's grenade launcher. After Valve reduced the amount of ammo to 4 from 6, they seem to have forgotten to re-model the magazine to show that it only holds 4 rounds. This tweak fixes that. The magazine has been completely redone to have only 4 chambers, and the reload animation has also been improved. The magazine now rotates to show the Demoman putting a grenade in each chamber, instead of having him shove all 4 grenades into one chamber as before. Also, before, his finger didn't move to pull the trigger when the weapon was fired. That is also fixed.

ADDENDUM: After some testing, it appears that this model does indeed work on ALL servers. Be they sv_pure 0, 1, or 2, it works. You should have NO problems with wireframes and the like on pure servers.

Enjoy! :D

ANNOUNCEMENT: The physics model has been fixed just re-download to fix the collision model problem. Sorry that it took so long, but FPSB wouldn't let me edit my submission.

Also, I apologize for not releasing anything new recently. I'm involved in another project at AlliedModders, too. The next fix is coming; don't worry.

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Comments

    • P1: Beggar
      Points: 12
    • C1: Member
    • A2: Tenderfoot
      Account Age: 10 months

    2nd to agree with the below thingy :3

    This text is now diamonds.
    • P1: Beggar
      Points: 456
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Agreed with below.

    Dumb Cattle Trucks...
    • P1: Beggar
      Points: 849
    • C1: Member
    • A1: Lollipop
      Account Age: 6 months

    Someone PLEASE fix this. It needs to be converted to c_models.

    • Agree x 1
    Defenestrator
    • P4: Worker
      Points: 30,693
    • E2: Guide
      EF: 20
    • C2: Ripe Member
    • A4: Graduate
      Account Age: 3 years
    teh strelok

    I think you uploaded the wrong files or something, I installed it, yet I see no changes at all

    talk shit, spit blood
    • P1: Beggar
      Points: 2
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Can you release the source so someone can pick up where you left off a year ago?

    Bananite
    • P2: Drudge
      Points: 5,484
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Would you be so kind as to give this c_models now?

    Furry
    • P1: Beggar
      Points: 9
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    Agreed on all counts. Please update this!

    Bananite
    • P1: Beggar
      Points: 12
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Yeah, it would be great! I miss that mod too :< I just can't look at my grenades launcher f*cked up animations now :( I hope you'll try at least to make it back to work :D Keep up the good work.

    D:
    • P1: Beggar
      Points: 2
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Hello, i was wondering if you were going to recompile this mod in the c_models?

    This has been my fav mod for a long time, and IMO is the cleanest, best executed mod made and its a shame to see it rendered worthless by this update.

    Bananite
    • C1: Member
    • A2: Tenderfoot
      Account Age: 12 months

    Well, it seems as though the renaming of the grenade launcher with the name tag trick has failed as well, at least for me anyway.

    I'm guessing the only way to fix this is to change the model files of this modification into actual c_model files.

    Bananite
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