Model fade distance

By
Crazypip666
4 years ago

Does anyone have any idea why sometimes in game v_models for weapons (default) fade out at a distance when on a players back? It doesn't happen all the time, and never when the model is in the players hands. I don't, and never have used an FPS config. Is there some sort of console command that does that?

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    • P1: Beggar
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    I always thought it was because they changed the gun on there back to using it? if you get what i mean.

    welcome to NZ
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    Crazypip666

    But when I am at a distance and they have their pistol out the rifle should be visible on their back. When I move closer I can see it as it fades in and out of existence.

    BAD WO
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    Hm, what dxlevel do you use?

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    Posted by AbbelssiiNi Hm, what dxlevel do you use?

    Regardless of that, DX9 still makes it fade away. I notice this too, but not when I have my hands full.

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    Posted by sssnake
    Posted by AbbelssiiNi Hm, what dxlevel do you use?
    Regardless of that, DX9 still makes it fade away. I notice this too, but not when I have my hands full.

    I know it does. But in DX7 it fades faster.

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    Crazypip666

    I use DX9.C (mat_dxlevel95).

    BAD WO
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