OK im having problems with the size of my map. on the screenshot you can see one big square, covered in the rebel resistance texture. (outside covored in nodraw) There's a CT spawnpoint, and a light_env, thats all.
mapsize: nearly 1 mb how can this be?
when I look at a rebel resistance map its almost 5 mb, but its way bigger and has loads of stuff in it..
when im making big maps im kinda forced to use a skybox texture instead of some other texture..

ofcourse rebel resistance is fullbright, but does that really make such a big difference? and when I look at maps like surfnyadvance they are full of all kinds of textures, isnt fullbright and is wáy bigger.. but the mapsize of surfnyadvance is only 15 mb..






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