Somewhat of a request...

Credits

Submitter
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Mr. Brightside
Studio
586 Studios

Additional Info

Genre
3D Animation
Project
Brightside's crap
Progress
100%
Access
Public

Stats

Post Count
44
ViewCount
1,837
Date Added
3 years ago
Date Modified
3 years ago

Tis' done, just gotta upload to FPSB if it isn't still broken, which it looks like it is. Thanks to TheStealtyOne for the video and screens :D!!! Ugly render is ugly :(

I have released this at CDG since FPSB is broken right now! Link

Comments

    • P3: Peasant
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    You should adjust the hue and saturation of the Thanez wood to be similar to Millenia's, Thanez did a much better job on the lighting but the lack of saturation is ruining it IMO.

    E: It's more realistic this way though I must admit, I just think it would look better.

    Fix this broken website.
    • P1: Beggar
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    Lol wierd reload

    Mr.Bombastic
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    Holy shit, this is awesome.

    .033 kdr ftw
    • P2: Drudge
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    I have dreamed for a while now for animation like these. I saw someone do this on youtube and fell in love with the technique. I failed miserably when I tried to do it myself... But hooray! I loves you!

    Fractals in Nature
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    Posted by Teh Inspector Dude! Where did you get those awesome sleeves? Looks like a custom model!

    William Brutality made them, HappyCamper did the textures. Far as I know I'm the only one he gave them too, not sure XD

    Sir douchebag...
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    Dude! Where did you get those awesome sleeves? Looks like a custom model!

    Thoughtless
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    Posted by Mr. Brightside
    Posted by X-tr3m3r
    Posted by Mr. Brightside
    Posted by X-tr3m3r Sure, how many people can reload that way, that fast, that good? Simpler and more common reload techniques are more realistic in a game such as CS:S.
    If you're going to complain about realism in CSS then just get out.
    Lol no. It's just the nice old concept of too much of something. Example, if you hear a scary sound too many times in a game it tends to become less and less scary. Same here. If you have an ultra 1337 animation played continuously it can become tiring while if it's something simpler, yeah it won't look uber 1337 but won't get that tiring. The best way would be to have various reload animations but I don't think it's possible, right? EDIT Also, it's a matter of taste. I would use this skin because of the anims. The rest looks really good though.
    If you keep using generic animations over and over they tend to get boring quicker. Too many people have created simple, realistic and easy reloads. They way I see it is this is some what, original. No one else has done it and the only other person I know who has is lightswitch, who is still working on it.

    Ok, if your aim is originality then you surely got it. I hope people like it and that the site gets fixed so you can upload it. :)

    No it's not "tr3m3r"
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    Posted by X-tr3m3r
    Posted by Mr. Brightside
    Posted by X-tr3m3r Sure, how many people can reload that way, that fast, that good? Simpler and more common reload techniques are more realistic in a game such as CS:S.
    If you're going to complain about realism in CSS then just get out.
    Lol no. It's just the nice old concept of too much of something. Example, if you hear a scary sound too many times in a game it tends to become less and less scary. Same here. If you have an ultra 1337 animation played continuously it can become tiring while if it's something simpler, yeah it won't look uber 1337 but won't get that tiring. The best way would be to have various reload animations but I don't think it's possible, right? EDIT Also, it's a matter of taste. I would use this skin because of the anims. The rest looks really good though.

    If you keep using generic animations over and over they tend to get boring quicker. Too many people have created simple, realistic and easy reloads. They way I see it is this is some what, original. No one else has done it and the only other person I know who has is lightswitch, who is still working on it.

    Sir douchebag...
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    Posted by Mr. Brightside
    Posted by X-tr3m3r Sure, how many people can reload that way, that fast, that good? Simpler and more common reload techniques are more realistic in a game such as CS:S.
    If you're going to complain about realism in CSS then just get out.

    Lol no. It's just the nice old concept of too much of something. Example, if you hear a scary sound too many times in a game it tends to become less and less scary.

    Same here. If you have an ultra 1337 animation played continuously it can become tiring while if it's something simpler, yeah it won't look uber 1337 but won't get that tiring.

    The best way would be to have various reload animations but I don't think it's possible, right?

    EDIT

    Also, it's a matter of taste. I would use this skin because of the anims. The rest looks really good though.

    No it's not "tr3m3r"
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    Posted by X-tr3m3r Sure, how many people can reload that way, that fast, that good? Simpler and more common reload techniques are more realistic in a game such as CS:S.

    If you're going to complain about realism in CSS then just get out.

    Sir douchebag...
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