Some shooting range thing...

Credits

Submitter
  • P4: Worker
    Points: 26,533
  • E1: Helper
    EF: 9
  • C1: Member
  • A5: Veteran
    Account Age: 4 years
Mr. Brightside
Studio
Prodigous Studios

Additional Info

Genre
Mapping
Project
Insurgency Modifications
Progress
15%
Access
Public

Stats

Post Count
4
ViewCount
568
Date Added
2 years ago
Date Modified
2 years ago

Didn't really like any shooting range map available for INS, figured I would try my hand at mapping again.

This is just one range you can use. Has close targets for pistols, further back are ones for rifles then there are ones waaaaayyy back for snipers. Once I get this lighting crap figured out I will do separate rooms for pistols/snipers/rifles/machine guns etc etc.

Have to apply a new wall texture too cause this one is stretched :l

Only problem i'm having are the lights. They illuminate the walls and stuff, but not so much the gun/arms. Im using a night time skybox texture with just the 3 light entities on the light models, do I need to add a sun/moon to add more light?

Comments

    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Nice skin map is better

    bio10656
    • P1: Beggar
      Points: 127
    • C1: Member
    • A6: Elder
      Account Age: 6 years

    If you are planning to map more i have some ideas i can draw up for you.

    pretty much left for CDG
    • P4: Worker
      Points: 26,533
    • E1: Helper
      EF: 9
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    Yea I know, i'm working on it. And when i tested it lastnight the wall texture underneath was fine, don't know why it did that :l

    Sir douchebag...
    • P1: Beggar
      Points: 127
    • C1: Member
    • A6: Elder
      Account Age: 6 years

    Needs more light imo, and some details. also the wall texture underneeth the bench you're standing at while shooting, is not aligned to the pillars

    pretty much left for CDG
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