TS watch ( low & high poly)

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Teh Snake
Studio
586 Studios

Additional Info

Genre
Modelling
Progress
80%
Access
Public

Stats

Post Count
9
ViewCount
111
Date Added
2 years ago
Date Modified
2 years ago

Nothing about guns this time. Modelled my own watch.Havent baked normals yet . Planning to use it as attachment for css arm.

Comments

    • P3: Peasant
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    My dad has one nearly exacyly similar but its digital and the numbers are large, bold and amber. it;d be sweet if you did a tf2 variant for the cloak and dagger

    The orange of the banana.
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    Put it in TF2 as the spy's watch and you can have refmaps AND phong.

    Stand still, I'm used to paper
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    IppE
    Posted by Teh Snake The only question is - refmaps or phong ?

    Sorry but I just had to do it. And the answer is phong, refmaps only reflect stuff, not light it like phong.

    HTTP Error 502 Bad Gateway
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    Teh Snake
    Posted by IppE If you are going to bake normals make it dynamically lit too. That means no diffuse lighting other then AO and correct specular map.

    Ofcourse . Thats what i was planning to do.Besides-painted lighting would look crappy. The only question is - refmaps or phong ?

    Professional 3D Artist
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    IppE

    If you are going to bake normals make it dynamically lit too.

    That means no diffuse lighting other then AO and correct specular map.

    HTTP Error 502 Bad Gateway
    • P2: Drudge
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    Cant wait to see da textures

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    Css arm? cool

    Brendon is always Best! (or no
    • P2: Drudge
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    Tf2 spy watch :D

    I animate lololo
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    Boba Fett

    Looks rly sweet. good job would be good idea to port it to css looks sick, now a badass texture and your done. very nice.

    Boba Fett 2D/3D Artist
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